How to Use Books at Your RPG Table

At my table, information is power. The world that I create and the games I run are grounded in information as a resource. Secrets abound – everybody has them, everyone wants to keep them, and everyone wants to know each other’s. For players, finding information can be just as empowering as gaining a level. Learning […]

Journey Deeper

Running a Twist

I LOVE Twists. The unexpected, dramatic, gut-turning revelation that things are not as they seem, and indeed haven’t ever been that way. The realization that you’ve been working on an incorrect assumption for months, and now you have to swivel your entire worldview to this new concept. The jerk in the gorget when you learn […]

Journey Deeper

Fixing Your Skill System

A mindless integration of skills really, really sucks. And 5e’s skill system is mindless. I’m talking specifically about D&D 5e, but my objections apply to many other games as well. Skills are interesting, and important, but they’re also one of the easiest things to balls up when it comes to running a table, and a […]

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